Week 4
VeloCity » Devlog
A sneak peak on our environment! Assets are 99% done, 1% are left for further imagination considering our artist nonstop growing imagination.
Since the main selling point of this game is speed which involve a lot of movements, we always works on the mechanics to further make the mechanics smoother.
Level design are complete and will be implemented to the game.
VeloCity
Escaping containment!
Status | Prototype |
Author | TwinRocketGS |
Genre | Platformer |
Tags | 2D, Roguelike, Singleplayer |
More posts
- Design UpdateJan 06, 2019
- Post-AlphaJan 06, 2019
- Prototype/Pre-AlphaNov 04, 2018
- Week 5Oct 27, 2018
- Week 3Oct 14, 2018
- Week 2Oct 08, 2018
- Week 1Oct 08, 2018
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